Qentrah
Projects
Guides

Run

View as Markdown
  1. Open Gogoiy.xcodeproj in Xcode 26 or newer.
  2. Select the Gogoiy scheme and an iPhone or iPad simulator.
  3. Build and run.

The game stores the best score and audio/haptic preferences in UserDefaults. Unity Ads 4.19.0 is integrated through Swift Package Manager. The app sends restrictive privacy signals and does not request cross-app tracking permission.

The Unity dashboard app is configured with Game ID 800109658, banner placement Banner_iOS, and rewarded placement Rewarded_iOS. These values are set in the Gogoiy target's build settings as UNITY_ADS_GAME_ID, UNITY_ADS_BANNER_PLACEMENT_ID, and UNITY_ADS_REWARDED_PLACEMENT_ID.

Unity Ads test mode is always enabled in Debug builds and disabled in Release. Never exercise live production inventory during development.

Ads are limited to a compact banner on the home screen and a rewarded Hint that the player explicitly requests. Gameplay is never interrupted by an automatic interstitial.

Source captured: 2026-10-11