Assets
The project assets are grouped by purpose so they can be replaced or expanded independently:
- Original game art: hero sheet, enemy sheet, item sheet, meadow tiles, and castle tiles.
- Kenney pixel art: platformer atlas and backgrounds, released under CC0. See the Kenney license.
- Music: andLoading video…0:00 / 0:00. Source and license information is in MUSIC_LICENSE.txt.Loading video…0:00 / 0:00
- Sound effects: gameplay, impact, fire, portal, coin, jump, and UI sounds in assets/audio.
To change the art or audio, replace the corresponding source file, let Godot reimport it, and update this list and LICENSES.md when the source or license changes.
Visual asset reference
These previews use the real image files currently in the project. Select any image to open the full-resolution source.
| [](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/original/hero_sheet.svg) Hero sheet | [](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/original/enemy_sheet.svg) Enemy sheet | [](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/original/items_sheet.svg) Item sheet |
| [](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/original/overworld_tiles.svg) Meadow tiles | [](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/original/castle_tiles.svg) Castle tiles | [](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/kenney/platformer_atlas.png) Kenney atlas |
Source captured: 2026-10-11