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The project assets are grouped by purpose so they can be replaced or expanded independently:

To change the art or audio, replace the corresponding source file, let Godot reimport it, and update this list and LICENSES.md when the source or license changes.

Visual asset reference

These previews use the real image files currently in the project. Select any image to open the full-resolution source.

[](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/original/hero_sheet.svg) Hero sheet[](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/original/enemy_sheet.svg) Enemy sheet[](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/original/items_sheet.svg) Item sheet
[](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/original/overworld_tiles.svg) Meadow tiles[](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/original/castle_tiles.svg) Castle tiles[](https://github.com/Up-to-code/mario-platformer-fan-project/blob/main/assets/kenney/platformer_atlas.png) Kenney atlas

Source captured: 2026-10-11